AI Insights · Timothy · October 2024
Top Stickman Games on Android in Saudi Arabia, Q3 2024
Explore the performance trends of the top five Stickman games on Android in Saudi Arabia during Q3 2024, covering weekly downloads, revenue, and active users.
In the third quarter of 2024, the Stickman games category on the Android platform in Saudi Arabia witnessed varying performance trends. According to data from Sensor Tower, here's a look at how the top five Stickman games fared:
Stick War: Legacy from Max Games Studios showed a mixed performance. Weekly revenue peaked at $112 in mid-August, followed by a sharp drop to $11 before stabilizing around $45-$65. Downloads started strong with over 5K in early July, then gradually decreased to around 3.5K by the end of September. The app maintained a relatively stable user base, beginning at approximately 11.6K active users and ending the quarter slightly lower at 9.3K.
Stickman Party 234 MiniGames by PlayMax Game Studio had a significant presence with weekly downloads oscillating between 25K and 8K, dipping notably in early September but rebounding towards the quarter's end. Revenue remained modest, peaking at $78 in the second week of July and fluctuating thereafter. Despite these fluctuations, the game consistently engaged a large audience, with active users reaching over 200K by the quarter's close.
Stickman Warriors from SkySoft Studio experienced modest revenue, with a high of $44 in early July. Downloads saw minor fluctuations, peaking at 4.1K early in the quarter and settling around 2.9K by September's end. Active users showed a slight decline from 12.3K to just above 10.8K throughout the quarter.
Archery Bastions: Castle War, published by CASUAL AZUR GAMES, had a varied pattern in revenue, reaching up to $57 in mid-August. Downloads fluctuated, starting at 1.9K, peaking at over 3.5K, and ending around 2.3K. The game maintained a stable active user base, ending the quarter with approximately 22.4K users.
Lastly, Hero of Archery by Dear Dream Game saw a unique performance trend. The app's revenue was generally low, peaking at $21 in late August. Downloads spiked dramatically to 12.2K in mid-August before declining to 640 by September's end. Active users mirrored this trend, with a peak of 13K in August, followed by a decrease to around 2.7K.
For more insights and detailed analytics on these games, visit Sensor Tower.